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I've begun writing up the book on Creature Creation. I have a list of things I will be including, but I'd like to know what would interest you most or what you would look for in a book like this. 

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138 deviants said thoughts please!

Devious Comments

:iconscorpion451:
Scorpion451 Featured By Owner Jan 19, 2011   Artist
Creating a continuous anatomy: how to make a creature feel like a coherent entity rather than a collection of random parts.
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:iconnighteyes-de-dracul:
Nighteyes-De-Dracul Featured By Owner Dec 5, 2010
Skeletal/muscle structure would be lovely, but you know what most people overlook?
The center of gravity. How a creature balances when it's moving is damn important; look at a giraffe run, for example.
Maybe some detail on how more obscure anatomical quirks could evolve? (I'm looking at you, anglerfish.) And, if you think you're up to it, maybe the effects of higher and lower gravity on the structure of muscle mass.
Ah, if only I could draw what I see in my head. >_>
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:iconflameofthedragon:
FlameoftheDragon Featured By Owner Jun 8, 2010
Please do, I would definitely buy it.
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:iconwildlebendes:
Wildlebendes Featured By Owner Apr 9, 2010  Hobbyist Photographer
Also realistic looking hair, fur and feathers. I am bad at that.
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:iconwildlebendes:
Wildlebendes Featured By Owner Apr 9, 2010  Hobbyist Photographer
I would like to know what attributes of a creature would inspire genuine feelings of alieness. How to make or describe something that seems genuinely other worldly and frightening in an unnatural way.
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:icongreekceltic:
GreekCeltic Featured By Owner Apr 6, 2010
I'd be interested in skeletal structure. Especially points on the body where the bone is more likely to show on a general design.
XD Those little indications of bone under the skin add so much life and believability to a sketch for me.

I consider that to be more of a detail that lends to the personality of a species than straight up anatomy.
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:iconmalicious-felis:
Malicious-Felis Featured By Owner Mar 25, 2010  Hobbyist Traditional Artist
You have a lot of ideas already and I don't have much to offer but I love the sounds of it already! I have no problems coming up with ideas, it's trying to construct them in a believable way I have trouble with so I really like the ideas you have. I hope you'll look at a few different anatomies, particularly creatures with more than a few limbs? I find making them believable is the hardest. :XD:
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:iconludjia:
Ludjia Featured By Owner Mar 20, 2010  Professional Digital Artist
More about the creative concept about thinking up fictional creature, what is good design? what is bad? for what purposes good bad etc?
Or how you go about making fictional creatuers. I don't know, that is why i need such a book.
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:iconredbeardcreator:
redbeardcreator Featured By Owner Mar 19, 2010  Hobbyist General Artist
Wish I had time to read all of these...but it's late and I need sleep.

So, my thoughts (probably repeating what others have said, but count it as a vote :D)...What I really want to see is how you create alien physiologies that are so believable. So, how to take pieces of anatomy and blend them together; how to layer the skin onto the muscle onto the bone to make it real; how to give an expressive face to an alien monster.

I'll buy it if and when I can. I recently got Mostly Creatures, so it might take a while.
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:iconthomastapir:
thomastapir Featured By Owner Mar 18, 2010
Man, that's a really tough one...Not because it's hard to come up with ideas for possible approaches (that's the easy part!), but because it's so subjective and dependent upon the individual artists' strengths and level of interest. Personally if I was ever to attempt a book like that I would focus on phyletic relationships and deriving ideas from speciation, specialization, convergence, etc. But that's a totally different creative vibe than I get from your work. To me your strength and brilliance lies in your ability to distort and manipulate and "mesh" anatomy, disparate anatomical features, into cohesive creatures with a great gestural sense of rhythm to them...I mean, if there's one "take-away" lesson I've gotten or aspect of your work I've tried to emulate, it's that. So maybe an exploration and exposition of how you achieve that effect, if it's something you can pin down and articulate yourself. Um...Hmm, I'll have to think about it more, but yeah, that's my initial impression. "Living tissue as organic Play-Doh," somebody once said to me, and that's exactly the way I see your stuff!
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:icontally-tigress:
Tally-Tigress Featured By Owner Mar 18, 2010
I think some advise on how to convert real animal anatomy to fantastic creature anatomy would be very helpful.
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:iconaetharius:
Aetharius Featured By Owner Mar 18, 2010  Professional Traditional Artist
I'd personally love to see some reflections on what goes through your head in creating these beasts. Not so much 'this is how I put the creautref together', but 'all these weird, seemingly unrelated thoughts were going through my head that day'. Being a fairly prolific creature artist myself with lots of weird dreams and thoughts, it's always fascinating for me to tap into other artists' minds and base inspirations.
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:iconayowolf:
AyoWolf Featured By Owner Mar 18, 2010  Student General Artist
What you say looks really nice. I don't think your forgetting something important, obviously you know what you're doing;)
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:iconlomeloke:
Lomeloke Featured By Owner Mar 18, 2010  Hobbyist Digital Artist
examples of the creative process would be great! i would love to see how you come up with what you do. also i would love to see examples of how you make things as simple as claws, arms, legs, scales, eyes, mouths.... you get the idea right? you are one hell of an artist and i would love to see inside your mind :)
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:iconbueshang:
Bueshang Featured By Owner Mar 18, 2010   Artist
Well when I look at these types of book I always look and the poses that are shown, It can be quite hard to find anything that shows good movement, weight and different perspectives. :D
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:icongyanfar:
Gyanfar Featured By Owner Mar 18, 2010   Digital Artist
It would probably be nice if you would say a bit about what makes sense to combine and what totally not, you know to avoid these *I-have-fur-and-scales-and-feathered-wings-with-extra-membranes* critters which are not one bit believable. So yeah, maybe this would involve a bit about aerodynamics or dynamics in general, evolution and biology etc.
But other than that.. I'm really looking forward to it :D
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:iconhellstorm888:
Hellstorm888 Featured By Owner Mar 18, 2010  Hobbyist General Artist
Uhh... Everything anatomy? Maybe ideas as to how different unique traits could have evolved.
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:iconseniorspedo:
seniorspedo Featured By Owner Mar 18, 2010
how about posturing? seems pretty hard to make a creature look creepy
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:iconborntosoar:
BornToSoar Featured By Owner Mar 17, 2010
I definitely vote something about Griffins in it. =D
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:iconrafusdibarbarius:
rafusdibarbarius Featured By Owner Mar 17, 2010
I think thats all I would like a good book to have.. the only thing I'd like to know... Will this book we are talking about be for sale for South America?? there is an awfull lot of artists down here that would like to have so many things like that, but usually they dont sell them here... Will it???
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:iconlos-chainbird:
Los-Chainbird Featured By Owner Mar 17, 2010
I like what you said about the book talking about creativity. I'd be interested more in your design philosophy than anatomy lessons. For example something like do you think more about how a something evolved, or its place in its ecosystem? Do you design creatures more based on making a creature look biologically believable or design it to fulfill a thematic criteria you've set for a piece? How do you balance the two?

I could use something like that. I draw alot of creatures but I never care enough to do anything with them outside my sketchbook.:P
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:icondematari:
dematari Featured By Owner Mar 17, 2010   General Artist
Not sure if you're addressing this in your book or not, though something concerning single limbed to multi-limbed creatures?

To some extent a viable construction of them, and varying construction? Usually when someone deals with 6 limbed creatures the majority of peoples construction out there is 4 arms 2 legs -and vice verse, rather then something with all legs, no arms, and vice verse.

Other then that it really sounds like you've got everything in it's right place. But I do hope there will be a multi limbed, eye, arm, what ever creatures in there. I think they lack from the world. :D

And if there already is well then:
Happy happy joy joy!
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:iconyourimperialdragon:
YourImperialDragon Featured By Owner Mar 17, 2010
perhaps how to use photoshop and computor based programs to get high results in our artwork
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:iconkirawra:
KiRAWRa Featured By Owner Mar 17, 2010
Perhaps some tips on choosing the right colors for you species?
Like... you don't want an underwater creature to be bright red.. ew
LoL
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:iconkreepingspawn:
KreepingSpawn Featured By Owner Mar 17, 2010  Professional Digital Artist
evolution. creating believable humanoid sapients descended from bats for instance?
armadillos?
cetaceans?
crustaceans?
cepholopods? now that could get interesting. :)
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:iconplexar37:
plexar37 Featured By Owner Mar 17, 2010  Hobbyist Traditional Artist
I agree with the hoof/paws/toes type comment :) And perhaps at least a liiiiiittle bit of anatomy, plz?? But it sounds great, and I'll be looking forward to it!
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:iconladyobscure:
LadyObscure Featured By Owner Mar 17, 2010
anatomy! That's what i struggle with the very most!
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:iconrivrav:
rivrav Featured By Owner Mar 17, 2010
skin and fur texture
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:iconsurthur:
surthur Featured By Owner Mar 17, 2010  Professional Digital Artist
new thought process techniques
new sketch techniques
specific render techniques
maybe even some direct guided lesson, not just step by step, would be great to challenge the reader
your personal way to get better ?

and of course, inspiring art on top . that would be a top notch book I'd love to read .

maybe concepts of entire environments, ecosystems etc, thats pretty inspirational for me usually.
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:iconjbmachina:
JBmachina Featured By Owner Mar 17, 2010
Mythological or sci fi designs would be nice. Alien beast or hydras stuff like that
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:iconswiftblight:
swiftblight Featured By Owner Mar 17, 2010
How about how to make creatures look like they came from a common ancestor, but are specialized for different niches in their enviroments?
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:iconkreepingspawn:
KreepingSpawn Featured By Owner Mar 17, 2010  Professional Digital Artist
good one! :D
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:iconaria-siaosi:
Aria-Siaosi Featured By Owner Mar 17, 2010  Hobbyist General Artist
Ideas and ceative techniques to creating fantastical stuffs.
maybe pick some diffrent creations of yours and make musculature examples of them. how muscles work in general, then how they can me tweaked into diffrent forms.
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:iconnj-shadow:
NJ-Shadow Featured By Owner Mar 17, 2010  Hobbyist Traditional Artist
I would think a monsters anatomy if different poses or Different types of environments :XD: I could name more I love creating strange beasts!
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:iconrm-tryllel:
RM-Tryllel Featured By Owner Mar 17, 2010  Hobbyist General Artist
Maybe a little bit on some dynamic perspectives. Like, how to get a great shot of your critter that doesn't look boring, average, hokey, etc.
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:iconrm-tryllel:
RM-Tryllel Featured By Owner Mar 17, 2010  Hobbyist General Artist
Forgot to add "in it's environment" after critter. :XD:
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:icontorchphoenix:
TorchPhoenix Featured By Owner Mar 17, 2010  Student Digital Artist
amazing, that would be amazing
I would love your input on how to make it real, believable, how to make it fit.
amazing.
:heart:
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:iconvilest:
Vilest Featured By Owner Mar 17, 2010
May I inquire what type if beasties you're focusing on the most?
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:iconharseik:
Harseik Featured By Owner Mar 17, 2010  Student Digital Artist
I would like some off-the-wall and/or inspiring designs included in the book that can tantalize my creative juices. Viewing some truly unique and awesome creatures jog my mind. Include all sorts of strange and interesting elements for artists to open their minds to!
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:icondarkesthorn:
DarkestHorn Featured By Owner Mar 17, 2010  Student Digital Artist
I believ that the hardest part would be creating their natural habitats adn anatomy. But habitats woiuld be more interesting, i would prefer some kind of intro like first choose where they will live then study what kind of creatures usually live there, for example in water, adn then they have scales etc.
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:iconsythgara:
Sythgara Featured By Owner Mar 17, 2010  Professional Digital Artist
bah, you've outraced me. i was planning on doing something like that in the future :P but id still love to see it, anything will work tbh
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:iconbeastofoblivion:
beastofoblivion Featured By Owner Mar 17, 2010  Professional Artist
Heh, just because I'm doing it doesn't mean you can't - there are multiple drawing books on just about every subject.
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:iconsythgara:
Sythgara Featured By Owner Mar 17, 2010  Professional Digital Artist
i know i know, just saying : P
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:iconbenthic:
benthic Featured By Owner Mar 17, 2010  Hobbyist General Artist
Pencil sketches and concept work. Unfinished pencils to accompany finished colored work.
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:iconalifelessdoll:
alifelessdoll Featured By Owner Mar 17, 2010
I personally like all the muscles and tendons you do, and how you have them exposed. And how all the creatures you draw are in the realistic position to match the muscle and body structure.
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:iconravenstarstudio:
RavenStarStudio Featured By Owner Mar 17, 2010  Professional Traditional Artist
I would like to see something covering how to make the skin, scales, feathers, ect. flow and look real on the creature. Also maybe an excercise to get people to loosen up on thier ideas of what constitutes a good "monster" like maybe excercises of drawing many legs on one creature and getting it to look natural ect.
Good luck! I can't wait, I LOVED your book of mostly creatures :)
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:icontoxic-animal07:
Toxic-Animal07 Featured By Owner Mar 17, 2010
Seeing the inside of the creature, Muscles, bone, anything that makes the creature you drew unique.
Like how owls necks are designed to rotate further then ours.
its cool to see the inside to figure out how it works
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:iconun-do:
un-do Featured By Owner Mar 17, 2010
musculature over the skeletal structure.
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:iconliciandragon:
LicianDragon Featured By Owner Mar 17, 2010  Hobbyist Digital Artist
Include a bit on having the creature fit it's habitat and it may have evolved to be dependent on flora or another species of animal. Other then that it looks like you have everything colored. When does your book come out if you don't mind me asking? =)
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:iconspitvenom:
SpitVenom Featured By Owner Mar 17, 2010
Focus on the composition of a creature.

I think the "simplest creatures are the strongest" is a good way to approach things - overly outrageous and complicated creatures may look pretty, but you can't help but know they can't be real.
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