Skeletal/muscle structure would be lovely, but you know what most people overlook? The center of gravity. How a creature balances when it's moving is damn important; look at a giraffe run, for example. Maybe some detail on how more obscure anatomical quirks could evolve? (I'm looking at you, anglerfish.) And, if you think you're up to it, maybe the effects of higher and lower gravity on the structure of muscle mass. Ah, if only I could draw what I see in my head. >_>
I'd be interested in skeletal structure. Especially points on the body where the bone is more likely to show on a general design. XD Those little indications of bone under the skin add so much life and believability to a sketch for me.
I consider that to be more of a detail that lends to the personality of a species than straight up anatomy.
You have a lot of ideas already and I don't have much to offer but I love the sounds of it already! I have no problems coming up with ideas, it's trying to construct them in a believable way I have trouble with so I really like the ideas you have. I hope you'll look at a few different anatomies, particularly creatures with more than a few limbs? I find making them believable is the hardest.
More about the creative concept about thinking up fictional creature, what is good design? what is bad? for what purposes good bad etc? Or how you go about making fictional creatuers. I don't know, that is why i need such a book.
Wish I had time to read all of these...but it's late and I need sleep.
So, my thoughts (probably repeating what others have said, but count it as a vote )...What I really want to see is how you create alien physiologies that are so believable. So, how to take pieces of anatomy and blend them together; how to layer the skin onto the muscle onto the bone to make it real; how to give an expressive face to an alien monster.
I'll buy it if and when I can. I recently got Mostly Creatures, so it might take a while.
Man, that's a really tough one...Not because it's hard to come up with ideas for possible approaches (that's the easy part!), but because it's so subjective and dependent upon the individual artists' strengths and level of interest. Personally if I was ever to attempt a book like that I would focus on phyletic relationships and deriving ideas from speciation, specialization, convergence, etc. But that's a totally different creative vibe than I get from your work. To me your strength and brilliance lies in your ability to distort and manipulate and "mesh" anatomy, disparate anatomical features, into cohesive creatures with a great gestural sense of rhythm to them...I mean, if there's one "take-away" lesson I've gotten or aspect of your work I've tried to emulate, it's that. So maybe an exploration and exposition of how you achieve that effect, if it's something you can pin down and articulate yourself. Um...Hmm, I'll have to think about it more, but yeah, that's my initial impression. "Living tissue as organic Play-Doh," somebody once said to me, and that's exactly the way I see your stuff!
I'd personally love to see some reflections on what goes through your head in creating these beasts. Not so much 'this is how I put the creautref together', but 'all these weird, seemingly unrelated thoughts were going through my head that day'. Being a fairly prolific creature artist myself with lots of weird dreams and thoughts, it's always fascinating for me to tap into other artists' minds and base inspirations.
examples of the creative process would be great! i would love to see how you come up with what you do. also i would love to see examples of how you make things as simple as claws, arms, legs, scales, eyes, mouths.... you get the idea right? you are one hell of an artist and i would love to see inside your mind
It would probably be nice if you would say a bit about what makes sense to combine and what totally not, you know to avoid these *I-have-fur-and-scales-and-feathered-wings-with-extra-membranes* critters which are not one bit believable. So yeah, maybe this would involve a bit about aerodynamics or dynamics in general, evolution and biology etc. But other than that.. I'm really looking forward to it
I think thats all I would like a good book to have.. the only thing I'd like to know... Will this book we are talking about be for sale for South America?? there is an awfull lot of artists down here that would like to have so many things like that, but usually they dont sell them here... Will it???
I like what you said about the book talking about creativity. I'd be interested more in your design philosophy than anatomy lessons. For example something like do you think more about how a something evolved, or its place in its ecosystem? Do you design creatures more based on making a creature look biologically believable or design it to fulfill a thematic criteria you've set for a piece? How do you balance the two?
I could use something like that. I draw alot of creatures but I never care enough to do anything with them outside my sketchbook.
Not sure if you're addressing this in your book or not, though something concerning single limbed to multi-limbed creatures?
To some extent a viable construction of them, and varying construction? Usually when someone deals with 6 limbed creatures the majority of peoples construction out there is 4 arms 2 legs -and vice verse, rather then something with all legs, no arms, and vice verse.
Other then that it really sounds like you've got everything in it's right place. But I do hope there will be a multi limbed, eye, arm, what ever creatures in there. I think they lack from the world.
And if there already is well then: Happy happy joy joy!
new thought process techniques new sketch techniques specific render techniques maybe even some direct guided lesson, not just step by step, would be great to challenge the reader your personal way to get better ?
and of course, inspiring art on top . that would be a top notch book I'd love to read .
maybe concepts of entire environments, ecosystems etc, thats pretty inspirational for me usually.
Ideas and ceative techniques to creating fantastical stuffs. maybe pick some diffrent creations of yours and make musculature examples of them. how muscles work in general, then how they can me tweaked into diffrent forms.
I would like some off-the-wall and/or inspiring designs included in the book that can tantalize my creative juices. Viewing some truly unique and awesome creatures jog my mind. Include all sorts of strange and interesting elements for artists to open their minds to!
I believ that the hardest part would be creating their natural habitats adn anatomy. But habitats woiuld be more interesting, i would prefer some kind of intro like first choose where they will live then study what kind of creatures usually live there, for example in water, adn then they have scales etc.
I would like to see something covering how to make the skin, scales, feathers, ect. flow and look real on the creature. Also maybe an excercise to get people to loosen up on thier ideas of what constitutes a good "monster" like maybe excercises of drawing many legs on one creature and getting it to look natural ect. Good luck! I can't wait, I LOVED your book of mostly creatures
Seeing the inside of the creature, Muscles, bone, anything that makes the creature you drew unique. Like how owls necks are designed to rotate further then ours. its cool to see the inside to figure out how it works
Include a bit on having the creature fit it's habitat and it may have evolved to be dependent on flora or another species of animal. Other then that it looks like you have everything colored. When does your book come out if you don't mind me asking?